Thursday, 31 October 2013

Quandary 31/10/2013

The last few days have been really good for us. The game is becoming less and less full of bugs and it seems it's almost ready. Tomorrow is the day we really need to finish and export to iOS. I still don't feel right about sound, it must just be tunnel vision I'm getting. Nonetheless, I'll be handing all edits to the sound over to Josh and he'll tell me if they don't sound right. I was worried the other day that they would be out of sync or too long so I made edits according. Will tells me they should be fine. I can't help but worry this late into the game, it's coming to the end and I'm worried that I'll miss something or something won't turn out right. The documentation is due tomorrow, so I've been working making sure that everything is in there. Honestly, I think I've done a good amount of work for the game looking back. Anyway, I'll keep this updated soon. Maybe for the last time?

No comments:

Post a Comment