Thursday, 31 October 2013

Quandary 14/09/2013

For the rest of the week, we began just applying some polish on the game. All the assets were in unity now and it’s time to prepare for the Alpha. Will and Josh handle most of the actual implementation but I’m usually there as kind of a brainstormer for how certain things should be layed out (like the menu). It’s great that we’ve prepared so early with all the assets, I feel confident that the alpha in 2 weeks time will be something that people really enjoy playing.

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