Thursday, 31 October 2013
Quandary 25/08/2013
11:00am
So I’ve taken a few days for myself to relax, and come back this morning to see that Will and Josh have been working hard on compiling all our assets for the prototype. I love my team. Anyway, so they’ve put in some sounds that I’ve created and put on dropbox, I’m not sure which they’ve chosen. Hopefully they’ll get back to me on which ones need improving.
6:00pm
Made great progress on sound today. Will listed the songs he likes and thinks should be in menu and in game, and edited according to what he thought would work. I got a copy of the prototype, which is great for a tech demo, but the menu needs touching up. I think that it’s fine to show off the functionality of the menus and customization, however it’s not at all finished.
I think the main idea for our prototype is getting all functionality finished. That way after Tuesday we can just polish it up and create interesting and challenging levels.
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