Wednesday, 15 May 2013

Underground Environment: Mid-build thoughts and updated assets

The level is coming about nicely if I do say so myself. Some of the assets I've put in the game have turned out better then I'd thought when put under the lighting underground. There's still much more I need to put in, such as the enemies base. I need to put in something more at the beginning of the level as well. But so far so good.

This is my 3 objectives so far.



Objective 1: Save the two villagers and untie them from the poles.
Objective 2: Grab the key from the lockbox on the table
Objective 3: Unlock the tower door and shoot the core to shut the operation down.



I made these objectives almost completely different to the original, but I think they suit better for what I'm now implementing.

 Story:

The two villagers that you rescue are a few of the last survivors of an underground tribe, they are incredibly intelligent. You are saving the small desolate village from an illegal excavation and mining corporation that want to mine the land for a rare mineral. The Bookers find it as a good starting mission for The Kid.


Updated Asset list:




Asset
Priority
Stone Moss Floor
High
Buildings
High
Gate
High
Tents
Low
Tower (objective 3)
High
Ramp
Low
Fallen Rocks
Low
Stone Walls
High
Steel Barrels
High
Table with computer and lockbox (objective 2)
High
Torches
High
Campfire
High
Poles (Objective 1)
High
Generator
Low




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